Magique

Magique

Roblox developer

Scripting, UI design, animations, and VFX for Roblox games, built to run smoothly and feel great to play. Have a game in mind? Let's make it.

01 · Roblox

Games & systems.

Games, systems, and commissions I've built on Roblox.

R6 Clash thumbnail01

R6 Clash

A fast, chaotic platform fighter. Every hit builds your rival's damage percent, and the higher it climbs, the further they fly, so knock 'em off the map for the KO. Abilities, passives, and kits on PC and console.

Platform fighterCombatAbilitiesPC & console
Play on Roblox
R6 Clash
R6 Animations thumbnail02

R6 Animations

Combat animations for R6 rigs: punches and hits, recorded straight from Roblox Studio.

AnimationR6Combat
R6 Animations

02 · About

Hey, I'm Magique.

I've been writing code since 2018, and I build on Roblox. Scripting, UI design, animations, and VFX: if your game needs it, I can make it, and I care about the details that make a game feel good to play.

Need something built for your game? Send me a message on Discord.

What I can do

Scripting

Frontend, backend, & systems

  • Gameplay & combat systems
  • Client controllers, input, & camera
  • Server logic & secure remotes
  • DataStores, saving, & leaderboards
  • Shops, inventories, & trading
  • Round, quest, & progression systems
  • Anti-exploit & server validation
  • Clean, modular, & optimised code

UI Design

Menus, HUDs, & interfaces

  • Main menus, HUDs, & shops
  • Inventories, settings, & loading screens
  • Layouts for PC, mobile, & console
  • Tweened transitions & hover effects
  • Consistent styles across a whole game
  • Hooked up to the game's scripts

Animations

Rigs, combat, & cutscenes

  • R6, R15, & custom rigs
  • Combat, abilities, & weapon animations
  • Idle, walk, & run cycles
  • Emotes & character animations
  • Cutscenes & camera work
  • Rigging custom models

VFX

Particles, abilities, & impact

  • Ability, spell, & combat effects
  • Hit sparks, explosions, & impacts
  • Particles, beams, & trails
  • Auras, buffs, & status effects
  • Environmental & ambient effects
  • Timed to animations & scripts